Do you think Alienware consider a gaming tablet?

Razer’s Project Fiona might not be the only gaming tablet in the works, since Alienware is also considering branching off...

Samsung Galaxy S3 will not be showing in MWC this year

For a relatively long time, people around the world are waiting the unveiling of the Samsung Galaxy S3...

Cut the Rope now playable on your Web Browser

Following the footsteps of Angry Birds, the popular Cut the Rope game made the transition from mobile devices to your web browser. ..

Lord of the Rings and Batman-related MMOs to be develop by Korean developers

Inplay Interactive, a company that is not that famous MMO company in Korea. They were known recently by developing F.E.A.R.: Origin Online which also licensed by Warner Bros. Entertainment...

Is Samsung ChatON wants to kill SMS?

Is Korea-based smartphone maker Samsung quietly trying to kill SMS (text) messaging?

Showing posts with label PC Games. Show all posts
Showing posts with label PC Games. Show all posts

Monday, January 30, 2012

Cut the Rope now playable on your Web Browser


Cut the Rope


Following the footsteps of Angry Birds, the popular Cut the Rope game made the transition from mobile devices to your web browser. 

Now you can feed the cute, candy-gobbling monster, Om Nom straight from your browser simply by going to http://www.cuttherope.ie/.

The game, which has been downloaded over 60 million times on the iOS and Android platform is converted to HTML5 and optimized for Internet Explorer 9 (although Chrome, Firefox and other modern web browser users can also play). This web version is developed by a partnership between Microsoft, web design agency Pixel Lab and ZeptoLab’s lead creative team to showcase the rich interactive capabilities of the HTML5 web standard.

IE9 users get more fun though. Aside from being able to pin the game to your Windows 7 task bar for one-click access, you will also unlock 7 unique levels that’s not available to other browsers. I just wonder how it will reflect those levels where you need two fingers to swipe at the same instant when all you have here is a mouse.

[via PinoyTechBlog]

Saturday, January 7, 2012

Ninja Gaiden Sigma Plus Joins Vita Launch Line Up



Tecmo Koei announced today that Ninja Gaiden Sigma Plus will join the massive list of PlayStation Vita launch titles when the system launches in North America next month. 

While we already knew that the game was part of the handheld's launch window, Tecmo Koei has now confirmed that it will be available alongside the system on February 22nd.

According to Tecmo Koei, the game combines "the high speed unique action of Ninja Gaiden with the exciting new features of the Vita, including the touchscreen, gyro sensor, and the rear touch pad." The game will alternate between first and third-person views, "using the gyro sensor to target your enemies and shoot projectiles, and launching stronger Ninpo using the rear touch pad." The game will include multiple difficulty settings, as well as Mission Mode and Ninja Trials.


"The Ninja Gaiden series lends itself to a great experience on this amazing new platform," said Yosuke Hayashi, head of Team Ninja. "We're confident that gamers, both our fans and those new to the series, will find Ninja Gaiden Sigma Plus to be a thrilling and challenging experience that lives up to the spirit of what the series is best known for while offering a host of new and portable gameplay mechanics."

[Via IGN]

SWTOR Wins Guinness World Record For Voice-Acting




We've all heard talk that The Old Republic would be fully voiced, with every bit of dialogue spoken by an NPC acted out by voice talent. But what some people may not have realized is how impressive a feat that is — so much so, that it landed the game a spot in the Guinness World Records 2012 Gamer’s Edition.

The specific record TOR broke was “Largest Entertainment Voice Over Project,” with more than 200,000 lines of recorded dialogue performed by several hundred voice actors. Not only does this make it the most massive game in terms of voice acting, this record makes TOR a more ambitious recording project than any undertaking for a feature film.

Some prospective players were concerned that, over time, the voice acting would grow tiresome — have you found this to be the case?


Prototype 2′s GameStop Pre-Order Literally Kicks Ass



North American fans who pre-order Prototype 2 at GameStop between January 1, 2012 and April 23, 2012 will unlock this alternate version of one of Prototype 2′s unique, viral-powered abilities, the Bio-Bomb. Watch the video, and you’ll understand why this ability is named the “Buttkicker.”


Bruce Willis may have shot a helicopter with a car in Live Free of Die Hard, but shooting a helicopter with a dude by giving him a swift kick in the rear is so much more satisfying. I wonder how long it’ll take for that trick to get old. My best approximate is: never.


[Via GameFront]

Monday, January 2, 2012

Crysis 2 for $10 today, Battlefield 3 for $30 tomorrow through Amazon for PC


$10 will buy a lot of missiles


In addition to Amazon's EA sale going on now through its PC digital distribution network, there are a couple noteworthy additions to the roster today and tomorrow. Today, Crysis 2 is available for $10, a 75 percent discount off the regular price.

Starting 2012 with a flashbang, Amazon will have Battlefield 3 for $30 on the first of the year. Also relevant here is customers who have purchased anything from Amazon's "best-selling games of 2011" should have a $5 coupon that can be applied in the new year, bringing it down to $25. That's a great price for a game that's been beta-tested since launch to the point of playability.

Friday, December 30, 2011

Ministry of Defence forced to update its war games for Xbox generation

Call of Duty: Modern Warfare 3. New recruits expect training simulations to be of the same quality, forcing the Ministry of Defence to improve its own war games
 
The British military has had to radically improve some of its simulated training war games to keep the attention of recruits who have grown up in the Playstation and Xbox generation, a Ministry of Defence scientist has admitted.

Troops are so used to playing high-quality commercial games set in combat zones that they tend to lose concentration unless the MoD simulations look equally realistic. This has become an important issue at the MoD, which is increasingly turning to digital simulations to help prepare soldiers for duty.
Thousands of troops sent to Afghanistan have been trained on Virtual Battlespace2, a spin-off from a commercial game that can, for instance, test their responses when they come under mortar attack from insurgents.

Though the military stresses that these games only supplement traditional methods, it reflects the way technology is transforming military training. With budgets being squeezed across the MoD, simulations are also a comparatively cheap way of giving troops a "virtual'' taste of what they might come up against in a warzone.

Another idea involves issuing RAF trainee pilots with tablet computers such as iPads, to save the cost – and weight – of printing bulky flight manuals that need to be regularly updated and cost £1,000 a student.
The scientists and engineers at MoD's Defence Science and Technology Laboratory in Portsdown, Hampshire, are at the heart of the developments.

Andrew Poulter, the technical team leader, said the military was trying to keep up with the advances that have helped turned computer gaming into a hugely lucrative global industry. Bestsellers such as Battlefield 3, Killzone 3 and the Call of Duty series have taken this genre of video games, known as "first-person shooters'', to a new level.

"Back in the 1980s and 1990s, defence was far out in front in terms of quality of simulation," said Poulter. "Military-built simulators were state of the art. But now, for £50, you can buy a commercial game that will be far more realistic than the sorts of tools we were using. The truth is, the total spending on games development across the industry will be greater than spending on defence."
Poulter is in charge of Project Kite (knowledge information test environment), which has been tasked with putting the MoD back in the forefront of simulation training, in part by buying-in technology from the big gaming companies.

The key to successful virtual training is for the simulation to be realistic enough for people to be properly "immersed'' in what they are doing.

"Certainly, there is a level of computer games experience in recruits. So the plots have to be realistic and the image generation has to be high quality. A lot of the older systems can be very clunky. If you put someone behind a block display, it is harder for them to be completely immersed." But though the commercial games "may look graphically beautiful, they have to be entertaining rather than realistic".

Poulter and his nine-strong team will adapt the software so that the weapons perform as they would in combat "The weapons need to be credible. If they fire a rifle and the bullet travels three and a half miles, then that is not right. If they are steering a vehicle, then that has to be right too. Realism is more important than entertainment. Levels of immersion are very important."

The MoD is using a variety of simulations, from drills to put out a fire in an aircraft to what to do if a vehicle in a convoy gets hit by a roadside bomb.

There are specific Afghanistan simulations, designed to give troops an idea of the tough environment they will find in one of the small forward operating bases in Helmand, and the drills they need to use if they come under attack.

Putting training simulations on tablet computers could be the next big shift in training. It would allow sailors, soldiers and aircrews to practise techniques wherever they wanted to. "Virtual Battlespace is quite good fun, and we want trainees to want to do training," said Poulter.

"It is certainly a lot more fun than going through lists of checks and box-ticking.
"We want them to think 'I would quite like to do a bit more of that kind of thing'. So they might spend 10 minutes [on a simulation] after reading papers in the morning, or in their spare time."

Cost has also become a pressing issue. "If they have already learned some core skills in a simulation, there is less to learn during live training, which is much more expensive and may involve aircraft, tanks, and live round explosions."

Poulter said a commander who came back from Afghanistan told him that two soldiers in his unit had drilled themselves so much on Virtual Battlespace2, he was sure the training had saved their lives when they came under fire. "It has been invaluable. It is being taken seriously. It's not just a game," said Poulter.

[via The Guardian]

Thursday, December 29, 2011

The beginner's guide to JRPGs



The JRPG is an intimidating genre. For gamers accustomed to short sessions of turtle-hopping or soldier-blasting, it can be tough to commit to a sprawling, complex role-playing game.
It's also a gigantic genre. There are hundreds of games out there with bizarre titles like Suikoden and Ar tonelico that are as hard to tell apart as they are to pronounce.

So if you want to get into JRPGs but you've never so much as touched a Final Fantasy or Dragon Quest before, how do you know where to start? How do you know where to spend your time? How can you differentiate between silly tedium and fantastic adventures?

A few weeks ago on Twitter, user @gurpreet_kambo suggested that I write a guide for inexperienced role-players, helping you all sort through the dreck and ease into the genre one over-sized sword at a time. So I've put together a list of charming, accessible adventures that all make perfect entry points for JRPG newbies. They also make great holiday gifts (and excuses to get away from your family).


Final Fantasy VI (Wii Virtual Console, PlayStation Network, Game Boy Advance)

If you're going to jump into JRPGs, where better to start than the most famous RPG series of all time? Final Fantasy VI is both my personal favorite and the most accessible of Square Enix's ubiquitous franchise, a game that holds up today despite its 16-bit aesthetics. It's a lot of fun and not too challenging, and the perfect entry point for anyone who wants to see what all that "Final Fantasy" fuss is all about.

Afterwards, try: Final Fantasy VII, Final Fantasy IX, Final Fantasy X

Dragon Quest IX (Nintendo DS)

Though Square Enix's slime-filled series has a reputation for being filled with mundane level-grinding, the ninth entry is surprisingly accessible. It's an exciting adventure filled with many hours worth of charming towns to see and pun-laden monsters to destroy. Best of all, it's portable; spending a solid 60 hours with a game is much easier when you can take it on the go.

Afterwards, try: Dragon Quest VIII, Dragon Quest III

Super Mario RPG (Wii Virtual Console)

Mario might not seem like the most obvious choice for an RPG hero, but it turns out he's pretty much awesome at just about everything he does, including teaming up with Princess Peach and Bowser to defeat a gang of marauding swords and axes. Stuffed with platforms, puzzles and hilarious writing, Super Mario RPG is non-stop charm -- and a really good starting point for genre newcomers.

Afterwards, try: Mario & Luigi: Bowser's Inside Story, Paper Mario

Tales of Vesperia (Xbox 360)

It can be grating if you're not a fan of anime styles, but the Tales series is a lot of fun thanks to its action-stuffed real-time combat system. Vesperia is one of the best in the series despite some annoying voice actors and an oft-incoherent story. The characters are entertaining, bantering constantly in breakaway cut-scenes as they adventure across the game's sizable world, and battling is more about timing and skill than grinding up your stats. It looks good, too.

Afterwards, try: Tales of Phantasia

Radiant Historia (Nintendo DS)

One of 2011's best JRPGs and a modern take on the genre, Radiant Historia has lots to offer newcomers. There's time travel, betrayal and a grid-based strategic combat system that takes some thinking to master. And there's one hell of a soundtrack.

[via Joystiq]
[Author Jason Schreier]